Out today, it's a prequel to Frostpunk and takes place before the complete freezing of the world, so there's still green grass at the construction site. Frostpunk: The Last Autumn seems like it should be easier.
I want to save them, but boy do I hate them.Īnd saving them is not fucking easy.
Tv tropes frostpunk Patch#
That's like deciding rain isn't a reason to patch the hole in your roof but a reason to give up on the idea of a roof altogether. But half of these idiots don't even believe that climate change is really happening, and they take the daytime owls not as a sign to work faster to build the generator, but as sign that nature is warning them to give up the construction project and go home. I blame my citizens.Īs in the original Frostpunk, I pretty quickly slide into fascism.Īnd my people aren't entirely wrong: those owls most certainly are an omen, an omen of just how badly human-made climate change will fuck with nature. The game text places the blame on the owls.
Tv tropes frostpunk generator#
We'll be busy building the massive generator that will warm us against the encroaching, inevitable frost, and then some of them will notice a bunch of owls flying around during the daytime and assume they're harbingers of doom, and everything will grind to a halt. Here I am, nobly trying to protect them from the incredibly harsh conditions I'm forcing them to endure, and what do they do? Betray me. It's a more palpable hate than I've experienced for tiny AI-controlled people in pretty much any other game I've ever played. Each of their deaths breaks my heart a little. I hate my citizens that much.ĭon't get me wrong: I love my little Frostpunk citizens, too. But even if none of those happen I just may murder them all myself. There are a lot ways for your citizens to die in survival sim Frostpunk: The Last Autumn, the follow-up to one of 2018's best games.